Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Thursday, August 30, 2012

QR Codes- Why, Why, Why?

Although the printing industry (or perhaps slightly more accurately, its consultants and journalists) seems to have latched onto QR codes in a pretty dramatic way, parallels can be drawn to the initial hype of VDP PURLs (Personalized URLs) that took place in the early 2000s. If you pick piece from a printing trade journal written seven or so years ago about VDP and PURLs, you could replace the acronym “PURL” with “QR Code”, and the piece would likely still have the same meaning; tell the same story.

In overview, the goal of QR codes is to enhance the user’s (i.e., reader or consumer) seemingly dull print piece with access to new, rich media experiences that complement the print piece. The flip side is the notion that the print piece is driving customers to the rich media experience waiting for them to view, to help “close the deal”. These are both worthy goals, but have encountered some challenges along the road to adoption.

For printers who have implemented VDP, QR Codes are technically just like implementing a PURL (Personal Response URL) on a printed piece—the benefit is that the recipient doesn’t have to type it in. This should increase the likelihood that the prospect will engage and see the additional content. That additional content to be provided via the QR Code’s link is often a mobile website these days, but can take other forms, like playing a video or showing a map. Like PURLS and other VDP applications, QR Codes can be “one to many”, where the same QR Code could be scanned by thousands of prospects, and they are all taken to the same unique content, or they can be 1:1, where each user gets their own personalized QR code, that takes them to some content that is personalized just for them. Printing QR codes is easy, and can technically be done by any Print Service Provider, using inexpensive and even free software.

One of today’s QR Code applications, readily seen, is on signs and graphics. The consumer at the point of purchase, or in the aisle of a retail store, is enticed by offer text and graphics on a printed piece; or the merchant wants to make a special offer on a particular product or add-on item.

QR Codes have appeared in many different shapes and sizes of printed products in addition to signage and display graphics. These include magazines and newspapers, brochures and datasheets, and even stationery including business cards. The results are mixed because of some obvious limitations of QR Codes.

The biggest obstacle is software that can read the code, which is relatively cumbersome to obtain today. This limits the audience for the code to tech-savvy consumers. While at this writing some 88% of smartphones have cameras, apparently only about 13% have software installed to allow them to read QR Codes. This special reader software must be installed on a smart phone to scan the code, and it is not included with Google’s Android smartphone software nor on the Apple iPhone and iPad devices. Until Apple and Google include native QR Code applications that automatically work with smartphones built-in cameras, QR codes will remain a curiosity that will only be used by technical and “bleeding-edge” users.

Another problem with QR codes is their size and appearance on the printed piece. To make them easier to scan, they are general fairly large on the printed piece. Making them bigger also makes them obvious to the user, because it’s a double edge sword—they are seen, but they are ugly (a bunch of square dots inside a larger square), as well as meaningless and unfamiliar to most consumers. All while taking up print “real estate”.

So although the QR Code is being touted by consultants and pundits in the printing industry, it has not achieved enough traction or “ubiquity” to justify the amount of attention it has received. Does it make print complement mobile? It technically can, but today the consumer has to be quite motivated (presumably by an enormously valuable offer) to act. While it could be said that this may be the problem, not the technology itself—i.e., the creativity and motivation of advertisers to actually use this new mechanism in campaigns— it’s kind of a chicken and egg thing, and if advertisers really saw the value in doing this versus alternatives, perhaps we would all be scanning QR codes multiple times a day.

There are other ways to achieve the same results that QR Codes are promising. A company called DigiMarc, based in Beaverton, Oregon (www.digimarc.com) has been creating what they call Digital Watermarks for many years. Their software accomplishes the same end goal as QR Codes, but without the visible barcode-style manifestation. The August 2012 edition of Seventeen Magazine makes extensive use of the technology. Similar to QR Codes, the company’s solution requires reader software to be installed on the consumer’s smartphone to activate the rich media experience (in this case, software that is proprietary to DigiMarc), leaving that hurdle for the consumer to overcome. Seventeen Magazine’s young readership may be a good test, because it “seems” likely they would engage and want to see rich media associated with the “fun” content in the printed magazine. We will stay tuned and look forward to seeing the results.

Image recognition technology is likely to become much more powerful in smartphones as their processor speeds and memory capacity increases. This will allow the phones to recognize images, and retrieve offers based on the actual image itself, without a code. Google has been working on such technologies for several years, and is likely to make this available as an adjunct to their Ad Words offerings in the future.

Voice Recognition software in phones is only in its infancy now with technologies like Apple’s Siri, but will very likely be used for advertising applications. Instead of having to scan a poster, for example, you could simply speak particular text from the poster (i.e., keywords) to Siri, and she would retrieve an offer for you on your IOS-based smartphone. Apple is making gigantic investments in mobile advertising technology, so we can expect this to happen sooner rather than later.

This is an excerpt from the paper entitled, "Does Print Complement Mobile Computing", by Chuck Gehman and David Uyytendaele, published in the TAGA 2012 Proceedings.

Wednesday, April 25, 2012

The Era of the Hard Drive in the Sky has Begun!

Yesterday, Google announced Google Drive, a cloud storage system that is among the most anticipated features of any software system, ever. Industry analysts, pundits and gadflies have been predicting the eventuality of this capability for years. In it's initial launch incarnation, Google drive is simple to install and easy to use, and as far as I'm concerned, totally lives up to the expectations built-up around it! Out of the gate, anyone who signs up gets 5GB of online storage for free. Upgrade to 20gb, 100gb or even a terabyte for very affordable incremental fees. It makes storing files to the cloud and syncing them among multiple devices seamless (PCs, Macintosh and Android Smartphones today, Apple iOS and other OS/devices later). Google Drive acts just like another drive on Windows or the Mac. You can copy or move files to it, and even create new files and folders in it. I installed it on my Macintosh first, and when I logged in, I just saw all my Google Docs files in a native OS window on my MacBook Air. It could not have been simpler.

The timing of the Google announcement may have been planned to steal the thunder of a Microsoft announcement only two days earlier-- of a similar solution, the new version of SkyDrive, which gives MSFT a competitive offering in the cloud storage arena. Notable in the announcement are new storage applications, new support for devices running Mac OS X Lion and iOS, as well as support for Windows phones. SkyDrive automatically synchronizes the devices to which it is connected. Files and folders are organized in SkyDrive in the same manner to which we've all become accustomed on our local devices.

While Google and Microsoft are well-known as rivals to one another, they are both equally wary of startups who might come along and eat their lunch. In this case, those companies are Dropbox and to a lesser extent Box (formerly box.net). Dropbox was founded in 2007, and has a good head start on both of the (in the case of MSFT relatively) new competitors. Dropbox has more than 25 million people using the service, which works on Windows, Mac and Linux computers, as well as with mobile apps on iPhone, Android and Blackberry. Drew Houston, Dropbox's Co-Founder and CEO, upon hearing the announcement of Google Drive, tweeted, "In other news, @Dropbox is launching a search engine." I'm not sure if this response is hubris or real fear. Prior to the announcement, Dropbox's private company valuation was speculated to be about $4 Billion. It remains to be seen if it can maintain that sky high valuation in light of the fact that two of the biggest tech companies in the world just came out with respective "features" that come close to duplicating Dropbox's entire business. That is sort of the key: for MSFT and Google, this is a feature among many thousands of other features, not the whole company or even the most important part. On the flip side, though, Dropbox has been expecting this kind of competition for a long, long time. Now its here and it is formidable. For example, Google Drive's pricing is roughly 1/4 of Dropbox's pricing today. That could dramatically change the game, in terms of acquisition of customers for Google, and loss of revenue for Dropbox. Furthermore, the integration between Google Drive and Google Apps, though a bit minimalistic today, is already very useful for companies like my own who have been using Google Apps almost exclusively for the last couple of years.

For consumers of this technology, it's going to be exciting to watch this competition between industry giants. In addition to simple storage and backup in the cloud, these services offer great collaboration and sharing possibilities-- both intracompany and between companies. It's hard to believe that in this day and age high-tech companies would still be using technologies like FTP to share files, but they are. Replacing such primitive services with these new technologies is good for everyone-- the creator, the user, the printer, the IT guys, everyone. With the large files we consume daily in the graphic arts industry, these services offer a really affordable and easy to use alternative to old fashioned, error-prone methods that our customers don't want to understand and shouldn't have to!

Monday, January 17, 2011

Samsung and Mobile Printing

I must say that Samsung is not the first name I think of when it comes to printing. From my point of view, they have a pretty generic line of relatively low cost monochrome and color laser printers, for individual and workgroup applications. Nothing to get too worked up about in general. I do love their LCD screens, though, owning several of them.

And recently, they've made quite a splash with their Android phones and the Galaxy Tab. These have been well received, albeit not to the same degree as the iPhone and iPad, but that's at least partially because they don't have Steve Jobs whipping up the fan boys into a frenzy.

At CES (the Consumer Electronics Show), held in Las Vegas last week, Samsung introduced wireless mobile printing for Android, ala Apple's AirPrint. Apparently, this is not the first announcement of this kind for Android, with Motorola pre-announcing something called "Motoprint" at the CTIA (the cell phone industry's big confab) last October. This does not seem to be available yet, so we will stay tuned for that.

Samsung's MobilePrint app, as they call it, is available for both Android and iOS mobile devices to connect and print to Samsung wireless printers.

The press release, dated January 5th, 2011, claims that the apps will be free, and will be "built-in" to the Galaxy Tab beginning in 2011. The company claims the application will be compatible with all existing and new Samsung wireless and network printers.

I don't have much in the way of technical details, but the two things that set this announcement apart are the claimed backward compatibility (which is interesting but may also mean the actual printing functionality could be limited) and the availability of the app on both the Google and Apple platforms. Read the press release here.